Awesome Sci-Fi Art Roundup, #4


Let’s talk about Nicolas “Sparth” Bouvier. He’s French, he has a funny nickname, and he’s been working as a concept artist in the video game industry since 1996. He’s created concept art for many famous franchises, such as Halo, Assassin’s Creed, and Prince of Persia. He also worked on one of my favorite games of all time (and the source of the image above), RAGE.

RAGE is what you get when you cross Mad Max with Fallout. A giant asteroid called Apophis comes along and creams Earth. Fortunately, humanity saw it coming and created a series of Arks: buried time capsules with hibernating humans in them, programmed to resurface long after the asteroid impact. You play an “Ark Survivor” who was in hibernation just a tiny bit longer than planned: 106 years. You awake to a bleak, savage world of stark desert landscapes, swarming with mutants and bandits. Apophis’s impact, obviously, destroyed Earth’s ecosystem and plunged the world into post-apocalyptic hell. Clean water and food are in short supply, and the only things that seem to be plentiful are guns, bullets, and Mad Max-style cars with spikes and armor and so forth. The game got mixed reviews and is a little linear for my taste, but the concept is captivating and the visuals are excellent. Plus you get to do nutty things like throw bladed boomerangs and control RC cars with dynamite strapped to them and take down giant mutants with rocket launchers and all that post-apocalyptic craziness.

Sorry, this post was supposed to be about art…